Senior Software Engineer (Gameplay)

At Elodie Games, we believe that games are better when you play them with friends. We build endlessly engaging experiences while striving to eliminate all barriers that get in the way of playing together. We’re a diverse team of industry professionals who love games and fuel each other's creativity. As an early member of the team, you’ll have the rare opportunity to explore broad areas of game development, learn new skills, and shape our first game.

As a Senior Software Engineer focused on gameplay, you will leverage your technical expertise and love of games to craft systems, content, and tools that are a part of the core game loop. You will work with a small, cross-functional team to directly realize the playable experience. You’ll utilize your depth of experience to boldly tackle a large range of problems and guide the team towards the best possible implementation of our game.

Benefits

In the United States, the standard base pay range for this role is $171,000 $282,000 annually. This base pay range is not applicable to locations outside of the U.S., and those interviewing from outside of the U.S. can inquire accordingly. Actual amounts will vary depending on experience and performance. In addition to competitive base pay, employees in this role are eligible for equity, healthcare benefits, flexible paid time off, paid family leave, company-wide holidays, and relocation assistance where applicable.
Elodie Games has embraced a remote-first model. If you're someone who prefers a dedicated workspace, we've got you covered with our beautiful office in sunny Venice, CA. If you'd prefer to work from home some or all of the time, you can choose to do so.
Elodie Characters

Responsibilities

  • Design, build, and iterate on robust game systems and content pipelines utilizing Unreal Engine, C++, and Blueprint
  • Be a partner to artists and designers. Collaborate on tools that unlock accelerated content development and reduce maintenance costs and errors
  • Advise on best practices for system prototypes
  • Debug crashes, investigate performance issues, and optimize the game
  • Mentor other engineers with technical guidance on approach and implementation. Provide feedback on code reviews in a timely manner
  • Help shape the technical direction and standards for the team

Required Qualifications

  • 7+ years of experience as a Gameplay Engineer 
  • Expertise in C++ 
  • Experience with Unreal engine.
  • Demonstrable knowledge of game engine architecture, client/server architecture, and server authoritative games 
  • Willingness and capability to explore new techniques, tools, and patterns to accomplish the product goals 
  • Familiarity with and passion for games, particularly multiplayer social games 
  • Self motivated and able to work independently 
  • BS in Computer Science, related field, or equivalent knowledge/experience 

Desired Qualifications

  • Experience with Unreal Gameplay Ability System (GAS)